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This space is something between a blog and a sketchbook.

There are going to be a lot of gifs. Please be patient :) 

This is technically a sketch, 3D-Coat and Keyshot. Its a disgusting number of polys, and entirely unsuited for production, but for alignment, it worked just fine.

The result of my first high poly model in blender. I’m excited about this wireframe (though even this isn't production ready), because you can actually see the planes, it isnt a mess of tris, like a 3D-Coat model is.

The result of my first high poly model in blender. I’m excited about this wireframe (though even this isn't production ready), because you can actually see the planes, it isnt a mess of tris, like a 3D-Coat model is.

Another render of that sketch version of the asset. Again, 3D-Coat and Keyshot.

More wireframes

More wireframes

Clay render! I like details, and i’m always trying to balance when/where there are enough. The eye needs rest areas.

Clay render! I like details, and i’m always trying to balance when/where there are enough. The eye needs rest areas.

I like the negative spaces that the cage forms around the blade.

I like the negative spaces that the cage forms around the blade.

I put a scabbard together, but I think its a little on the maximalist side.

I put a scabbard together, but I think its a little on the maximalist side.

another sketch render.

A helmet sketch for learn squared.

quick turntable for the sketch.

quick turntable for the sketch.

I thought it would be fun to through a random logo (narrator: it wasn’t random) on this scene.

I thought it would be fun to through a random logo (narrator: it wasn’t random) on this scene.

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The first model I really pushed through in the 3D-Coat>Keyshot pipeline.

The first model I really pushed through in the 3D-Coat>Keyshot pipeline.

I really like articulating helmets.

I really like articulating helmets.

the joints make the device inherently weaker as a functional piece of equipment, but rule of cool, man. Plus, I’m technically the client on my research projects soooo muahahaha

the joints make the device inherently weaker as a functional piece of equipment, but rule of cool, man. Plus, I’m technically the client on my research projects soooo muahahaha

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I love the dark monochromatic environments but I’m really happy with the major design elements of this model, so we can live with the “studio” lighting, right team?

I love the dark monochromatic environments but I’m really happy with the major design elements of this model, so we can live with the “studio” lighting, right team?

I like underlit, golden skulls.

I like underlit, golden skulls.

Built for a film pitch in 2016, entirely PS and AE.

Built for a film pitch in 2016, entirely PS and AE.

A slightly more zoomed out shot of that metaphysical tear, with the machine that created it still running. this was built to transition between sections of the ptich, so we go from a larg, inspiration animation to a much lighter slide with a lot more written info than visual info. PS, AE, Keyshot. Not in that order.

A slightly more zoomed out shot of that metaphysical tear, with the machine that created it still running. this was built to transition between sections of the ptich, so we go from a larg, inspiration animation to a much lighter slide with a lot more written info than visual info. PS, AE, Keyshot. Not in that order.

I lost months of my life to Destiny 1, specifically in year 1. What a game, man.

I lost months of my life to Destiny 1, specifically in year 1. What a game, man.

The lighthouse was a pilgrimage. Always shoot The Messenger.

Sea Turtles were an inspiration for this design.

Sea Turtles were an inspiration for this design.

I still like the paint job on this one- its based off of a fingerprint scan.

I still like the paint job on this one- its based off of a fingerprint scan.

At one point, I had the broad strokes of a story set in the Halo universe, prior to the events of REACH, prior to first contact with The Covenant on Harvest, detailing early operations of SPARTAN IIs against rebellious human factions.

At one point, I had the broad strokes of a story set in the Halo universe, prior to the events of REACH, prior to first contact with The Covenant on Harvest, detailing early operations of SPARTAN IIs against rebellious human factions.

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I wanted this to feel like a Bugatti. parts of it work.

I wanted this to feel like a Bugatti. parts of it work.

A sketch for the sea turtle ship above! this is a look at the underlying 3d sketch for the major forms of the shell.

A sketch for the sea turtle ship above! this is a look at the underlying 3d sketch for the major forms of the shell.

Probably my favorite ship from 2017- The vertical arms can expand along both X and Y axes to carry a variety of load sizes.

Probably my favorite ship from 2017- The vertical arms can expand along both X and Y axes to carry a variety of load sizes.

 

OLD STUFF

Pre-2015

 

Once upon a time I was grinding for work on Magic: the Gathering. This is one of those pieces.

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James Blake’s cover of Joni Mitchell’s “A Case of You” still brings me to tears, the better part of a decade later.

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I always liked this composition. A cathedral filled with the dead. “Resentfully decline, retire this hated life”.

I always liked this composition. A cathedral filled with the dead. “Resentfully decline, retire this hated life”.

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